Unity Mobile Game Development
Create and publish mobile games for Android and iOS using C# and Unity
Created by Mario Korov
About this course
Course content
15 chapters · 127 lessons · 7h 9m total1 - Introduction and Setup 11 lessons
1 - Introduction
Video
2 - 02 Create the Project
Video
3 - 03Setup Unity Remotes with iOS
Video
4 - 04 Setup Unity Remote with Android
Video
5 - 05 Collect Assets
Video
6 - 06 Environment Pieces and Modular Workflow
Video
6 - 06-Environment-Assets
Exercise
7 - 07 Composing the Environment
Video
8 - 08 Basics of Lights
Video
9 - 09 Baking
Video
2 - Basic Touch and Movement Control 8 lessons
10 - 10 Structure the Joystick and Touch Events
Video
11 - 11 Move the Joystick with Touch Input
Video
12 - 12 Move the Player using Joystick Input
Video
13 - 13 Using the Camera Orientation to Calculate Move Directions
Video
14 - 14 Make the Camera Move and Turn with the Player and Input
Video
15 - 15 Turn the Player Character to Moving Direction
Video
16 - 16 Add Aiming Control
Video
17 - 17 Refactor and Improve Aiming
Video
3 - Player Character Animation 4 lessons
4 - Weapons and Inventory 15 lessons
22 - 22 Layout the Weapon Class Basics
Video
23 - 23 Create the Inventory Class
Video
24 - 24 Create the Pistol Class
Video
25 - 25 Create Animation Override for Different Weapons
Video
26 - 26 Implement Tab Weapon Switch
Video
27 - 27 Add the Firing Animation
Video
28 - 28 Add the Weapon Switching Animations
Video
29 - 29 Implement the Aim Component
Video
30 - 30 User Animation Event to Trigger Attack
Video
31 - 31 Create the Health Component
Video
32 - 32 Create the Enemy Class and Animator
Video
33 - 33 Create the Health Bar
Video
34 - 34 Update the Health Bar with Delegates
Video
35 - 35 Create the Bullet Particle VFX
Video
36 - 36 Create the Bullet Hit Effect
Video
5 - AI Perception 5 lessons
6 - AI Behavior Tree 31 lessons
42 - 42 Basics of the Behavior Tree
Video
43 - 43 Create the Node Class
Video
44 - 44 Create the Behavior Tree and Wait Task
Video
45 - 45 Basics of Compositors
Video
46 - 46 Create the Selector and the Sequencer
Video
47 - 47 Create The Blackbard
Video
48 - 48 Create The Move To Target Task
Video
49 - 49 Implement the Patrolling
Video
50 - 50 The Decorator Class
Video
51 - 51 Implement the Check Condition and Notifies
Video
52 - 52 Sort Priority
Video
53 - 53 Implement Abort Lower Priority
Video
54 - 54 Add Check Last Seen Location
Video
55 - 55 Refactor Rotation Control and Add Behavior Interface
Video
56 - 56 Implement Rotate Toward Target
Video
57 - 57 Refactoring the Enemy and Chomper Prefab
Video
58 - 58 Create the Attack Task
Video
59 - 59 Add Running Animation to the Animator
Video
60 - 60 Add Team
Video
61 - 61 Implement the Damager Component
Video
62 - 62 Finish the Chomper Melee Attack
Video
63 - 63 Create the Health Bar For the Player
Video
63 - 63-HealthBar
Exercise
64 - 64 Create the Damage Visualizer
Video
65 - 65 Create the Damage Visualizer Material
Video
66 - 66 Add Camera Shake
Video
67 - 67 Add Damage Visualizer the Enemy
Video
68 - 68 Add Death Animation to the Player
Video
69 - 69 Add the UI Manager
Video
70 - 70 Create the Behavior Group Task
Video
71 - 71 Refactor Chomper Behavior to Groups
Video
7 - Spitter 5 lessons
8 - Spawner 5 lessons
9 - Gameplay Ability System 12 lessons
81 - 81 Basics of Ability and Ability Component
Video
82 - 82 Create the Speed Boost Ability
Video
83 - 83 Create the Ability UI Widget
Video
83 - 83-Ability
Exercise
84 - 84 Create the Ability Doc and UI Class
Video
85 - 85 Fire the Ability When Touched
Video
86 - Add the Scaling Effect to the Ability UI
Video
87 - 86 Implement the Health Regen Ability
Video
88 - 87 Fire Ability Base Classes
Video
89 - 88 Compose the Scanner and Fire Ability Assets
Video
90 - 89 Apply Damage to the Enemy with the Fire Ability
Video
91 - 90 Implement the Stamina Bar
Video
10 - Shop System 11 lessons
92 - 91 Create the Based Class for the Shop System
Video
93 - 92 Test the Shop System with the Rifle
Video
94 - 93 Test the Shop System with the Fire Ability
Video
95 - 94 Compose the Shop Item UI
Video
95 - 94-Shop
Exercise
96 - 95 Compose and Test the Shop UI
Video
97 - 96 Create the Credit Button
Video
98 - 97 Update Credit and Add the Back Button in Shop UI
Video
99 - 98 Implement the Purchase Mechanics
Video
100 - 99 Convert All Weapon and Abilities to Items
Video
101 - 100 Implement the Reward System
Video
11 - Menu 9 lessons
102 - 101 Create the Pause Menu
Video
102 - 101-Menu
Exercise
103 - 102 Create the Level Manager Class
Video
104 - 103 Create the Game Over Menu
Video
105 - 104 Compose the Main Menu Scene
Video
105 - 104-MainMenu
Exercise
106 - 105 Compose the Main Menu UI
Video
107 - 106 Implement the Main Menu
Video
108 - 107 Balance and Populate the Game Level
Video
12 - Audio setup 6 lessons
13 - Build the Game 3 lessons
14 - Final Remark 1 lessons
116 - 115 Congrats and Final Remarks
Video
Instructor
Mario Korov
Featured course instructor on CourseDen. Follow the source link above to see more of their work.
No account needed — jump straight in.
This course includes:
- 7h 9m of on-demand video
- 127 lessons
- en language
- Access on mobile and TV
- Certificate of completion